Simply put, you can use the bones in an armature to deform other objects. Then, we will go through the fundamental steps such as how to add, frame, extrude, and categorize bones, as well as look at some final tips.Īn armature is a type of object in Blender, more specifically, it's a skeleton-like structure that consists of linked bones. In this article, we will delve into this process of adding bones to your model, starting with taking a closer look at the concept of an armature. Whether you need a realistic scene or an animated character for an indie game, Blender is an all-in-one solution for designing such assets. ![]() Before you can start rigging and animating your models, you will need to learn how to add bones.
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